Classify

An experimental classification web service

Powered by the Classify Web Service.

Search Results

Search Criteria: FAST heading = Computer games--Psychological aspects
Displaying 1 to 25 of 156
Title & Author Format Holdings Editions From To
What video games have to teach us about learning and literacy by Gee, James Paul
DDC/LCC
  2292 55 2003 2018
Gameworld interfaces by Jorgensen, Kristine, 1978-
DDC/LCC
  1418 15 2013 2014
Playful identities : the ludification of digital media cultures by Lammes, Sybille
DDC/LCC
  1348 19 2014 2015
Serious games: mechanisms and effects by Ritterfeld, Ute
DDC/LCC
  1274 20 2009 2009
Psychology of gaming by Baek, Youngkyun
DDC/LCC
  1218 9 2013 2013
Gaming lives in the twenty-first century : literate connections by Selfe, Cynthia L., 1951-
DDC/LCC
  1026 16 2007 2019
Super Better : a revolutionary approach to getting stronger, happier, braver, and more resilient* by McGonigal, Jane
DDC/LCC
  986 21 2015 2016
How games move us : emotion by design by Isbister, Katherine, 1969-
DDC/LCC
  835 21 2000 2017
Playing dystopia : nightmarish worlds in video games and the player's aesthetic response by Farca, Gerald, 1983-
DDC/LCC
  780 11 2018 2018
Mediengewalt und Kognition : eine experimentelle Untersuchung der Wirkungen gewalthaltiger Bildschirmmedien auf Gedächtnis- und Konzentrationsleistung am Beispiel der Computerspielnutzung by Rehbein, Florian
DDC/LCC
  772 11 2011 2011
Assassination generation : video games, aggression, and the psychology of killing by Grossman, Dave
DDC/LCC
  772 4 2016 2016
Game over : gender, race & violence in video games
DDC/LCC
  730 13 2000 2002
Persuasive gaming in context by Hera, Teresa de la
DDC/LCC
  677 8 2021 2021
Digital games : a context for cognitive development by Blumberg, Fran
DDC/LCC
  651 18 2013 2013
Gaming and cognition : theories and practice from the learning sciences by Eck, Richard Van, 1964-
DDC/LCC
  568 18 2010 2010
Evaluating user experience in games : concepts and methods by Bernhaupt, Regina
DDC/LCC
  548 22 2009 2019
Computerspiele: Fluch oder Segen? : die Nutzer, die Gefahren, die Lernpotentiale, der Umgang by Schmitt, Christian
DDC/LCC
  539 9 2011 2011
Games and rules : game mechanics for the "Magic Circle" by Suter, Beat, 1962-
DDC/LCC
  531 17 2018 2021
Players making decisions : game design essentials and the art of understanding your players by Hiwiller, Zack
DDC/LCC
  463 12 2015 2020
Good video games + good learning : collected essays on video games, learning, and literacy by Gee, James Paul
DDC/LCC
  456 10 2007 2013
Computer games for learning : an evidence-based approach by Mayer, Richard E., 1947-
DDC/LCC
  455 13 2014 2014
Designing games : a guide to engineering experiences by Sylvester, Tynan
DDC/LCC
  443 12 2013 2019
Gewalt im Computerspiel : Facetten eines Vergnügens by Bareither, Christoph
DDC/LCC
  337 12 2016 2017
Gamification mindset by Goethe, Ole
DDC/LCC
  315 10 2019 2019
Designing the user experience of game development tools by Lightbown, David
DDC/LCC
  308 11 2015 2017
Displaying 1 to 25 of 156
.