Title & Author | Format | Holdings | Editions | From | To |
---|---|---|---|---|---|
Tangled
by Moore, Mandy
DDC/LCC |
3641 | 116 | 2006 | 2019 | |
Only you can save mankind
by Pratchett, Terry
DDC/LCC |
3409 | 73 | 1979 | 2018 | |
OpenGL game programming
by Astle, Dave
DDC/LCC |
3230 | 62 | 2001 | 2014 | |
Beginning game programming
by Harbour, Jonathan S.
DDC/LCC |
3059 | 50 | 2005 | 2015 | |
The eye of minds
by Dashner, James, 1972-
DDC/LCC |
2895 | 43 | 2013 | 2016 | |
Arthur's computer disaster
by Brown, Marc Tolon
DDC |
2697 | 34 | 1996 | 2009 | |
Minecraft. Redstone Handbook
by Farwell, Nick
DDC/LCC |
2549 | 29 | 2013 | 2015 | |
The rule of thoughts
by Dashner, James, 1972-
DDC/LCC |
2482 | 34 | 2014 | 2017 | |
Minecraft combat handbook
by Milton, Stephanie
DDC/LCC |
2453 | 27 | 2013 | 2016 | |
3D game programming all in one
by Finney, Kenneth C.
DDC/LCC |
2452 | 34 | 2004 | 2014 | |
Minecraft construction handbook
by Needler, Matthew
DDC/LCC |
2364 | 32 | 1973 | 2016 | |
The ultimate player's guide to minecraft
by O'Brien, Stephen J., 1969-
DDC/LCC |
2346 | 75 | 2013 | 2018 | |
Gamers-- in the library?! : the why, what, and how of videogame tournaments for all ages
by Neiburger, Eli
DDC/LCC |
2341 | 13 | 2007 | 2007 | |
Minecraft essential handbook
by Milton, Stephanie
DDC/LCC |
2263 | 10 | 2013 | 2015 | |
Unity 3D game development by example : beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly
by Creighton, Ryan Henson
DDC/LCC |
2198 | 25 | 2010 | 2011 | |
Players unleashed! : modding the Sims and the culture of gaming
by Sihvonen, Tanja
DDC/LCC |
2170 | 26 | 2010 | 2020 | |
Reamde
by Stephenson, Neal (1959- )
DDC/LCC |
2114 | 41 | 2011 | 2015 | |
The game of lives
by Dashner, James, 1972-
DDC/LCC |
2112 | 28 | 2015 | 2018 | |
The place of play : toys and digital cultures
by Lauwaert, Maaike
DDC/LCC |
2076 | 15 | 2009 | 2011 | |
Cocos2d for iPhone 0.99 beginner's guide : make mind-blowing 2D games for iPhone with this fast, flexible, and easy-to-use framework!
by Ruiz, Pablo
DDC/LCC |
2000 | 17 | 2010 | 2011 | |
3D game development with Microsoft Silverlight 3 : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C♯, XBAP WPF, XAML, Balder, and Farseer Physics Engine
by Hillar, Gastón C. (Gastón Carlos)
DDC/LCC |
1980 | 21 | 2009 | 2017 | |
My life as a night elf priest : an anthropological account of World of warcraft
by Nardi, Bonnie A.
DDC/LCC |
1964 | 18 | 2009 | 2010 | |
Programming role playing games : with DirectX
by Adams, Jim
DDC/LCC |
1958 | 31 | 2001 | 2007 | |
Monkeewrench
by Tracy, P. J.
DDC/LCC |
1952 | 48 | 2003 | 2017 | |
3D math primer for graphics and game development
by Dunn, Fletcher
DDC/LCC |
1793 | 36 | 2002 | 2012 |