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Search Criteria: FAST heading = Simulation games in education
Displaying 1 to 25 of 1186
Title & Author Format Holdings Editions From To
Playing games in school : video games and simulations for primary and secondary education by Hirumi, Atsusi
DDC/LCC
  1425 16 2010 2014
Jeu, simulation et jeu de rôle by Chamberland, Gilles, 1957-
DDC/LCC
  1337 11 1996 2008
Developing life skills through math & science games by Khee, Seah Wee
DDC/LCC
  1248 12 2013 2013
Jeux et simulations éducatifs : études de cas et leçons apprises by Sauvé, Louise
DDC/LCC
  1247 14 2000 2010
Game-based teaching and simulation in nursing and healthcare by Bauman, Eric B.
DDC/LCC/NLM
  1194 13 2012 2013
Technologies for e-learning and digital entertainment : second international conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007 : proceedings by Hui, Kin-chuen
DDC/LCC
  1047 27 2006 2008
A child's work : the importance of fantasy play by Paley, Vivian Gussin, 1929-2019
DDC/LCC
  989 19 2004 2009
The Guide to simulations/games for education and training by Zuckerman, David W.
DDC/LCC
  965 30 1973 1983
Play to learn : everything you need to know about designing effective learning games by Boller, Sharon
DDC/LCC
  885 11 2017 2017
Video games and learning : teaching and participatory culture in the digital age by Squire, Kurt
DDC/LCC
  885 12 2011 2011
The effective use of role-play : a handbook for teachers and trainers by Ments, Morry van
DDC/LCC
  860 35 1983 1994
Simulation games in learning by Boocock, Sarane Spence
DDC/LCC
  856 31 1968 1981
The gamification of learning and instruction : game-based methods and strategies for training and education by Kapp, Karl M., 1967-
DDC/LCC
  824 30 2012 2012
Gaming the past : using video games to teach secondary history by McCall, Jeremiah B., 1972-
DDC
  755 14 2011 2013
The multiplayer classroom : designing coursework as a game by Sheldon, Lee
DDC/LCC
  701 26 2011 2020
Communicating the past in the digital age : proceedings of the International Conference on Digital Methods in Teaching and Learning in Archaeology (12-13 October 2018) by Hageneuer, Sebastien
DDC/LCC
  695 9 2020 2020
Simulation & games
DDC/LCC
  624 25 1970 1970
Handbook of research on effective electronic gaming in education by Ferdig, Richard E. (Richard Eugene)
DDC/LCC
  611 18 2008 2009
Educational gameplay and simulation environments : case studies and lessons learned by Kaufman, David, 1945- [Editor]
DDC/LCC
  603 11 2010 2010
Games and simulations in science education by Ellington, Henry
DDC/LCC
  582 15 1980 1981
Games : purpose and potential in education by Miller, Christopher Thomas, 1972-
DDC/LCC
  577 23 1981 2010
World peace and other 4th-grade achievements by Hunter, John, 1954-
DDC/LCC
  546 8 2013 2014
Role play by Ladousse, Gillian Porter
DDC/LCC
  539 72 1987 2015
Digital simulations for improving education : learning through artificial teaching environments by Baek, Youngkyun [Editor]
DDC/LCC
  537 14 2009 2009
Interdisciplinary models and tools for serious games : emerging concepts and future directions by Van Eck, Richard
DDC/LCC
  522 17 2010 2010
Displaying 1 to 25 of 1186
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