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Search Criteria: FAST heading = Role playing--Social aspects
Displaying 1 to 25 of 66
Title & Author Format Holdings Editions From To
Play between worlds : exploring online game culture by Taylor, T. L.
DDC/LCC
  2470 25 2006 2009
Communities of play : emergent cultures in multiplayer games and virtual worlds by Pearce, Celia
DDC/LCC
  2149 24 2009 2011
Minds on fire : how role-immersion games transform college by Carnes, Mark C. (Mark Christopher), 1950-
DDC/LCC
  1691 10 2014 2014
Social exclusion, power, and video game play : new research in digital media and technology by Embrick, David G.
DDC/LCC
  1261 16 2012 2014
Immersive gameplay : essays on participatory media and role-playing by Torner, Evan [Editor]
DDC/LCC
  782 13 2012 2012
Watch me play : Twitch and the rise of game live streaming by Taylor, T. L.
DDC/LCC
  695 16 2018 2019
Gaming as culture : essays on reality, identity and experience in fantasy games by Williams, J. Patrick, 1970- [Editor]
DDC/LCC
  635 10 2006 2016
Shared fantasy : role-playing games as social worlds by Fine, Gary Alan
DDC/LCC
  625 24 1983 2002
RuneScape : gold strategy guide : the unofficial guide to making millions in the RuneScape MMORPG by Harrison, Lesley
DDC/LCC
  471 6 2012 2012
The functions of role-playing games : how participants create community, solve problems and explore identity by Bowman, Sarah Lynne
DDC/LCC
  463 11 2010 2010
Youth online : identity and literacy in the digital age by Thomas, Angela (Angela A.)
DDC/LCC
  332 13 2007 2007
The creation of narrative in tabletop role-playing games by Cover, Jennifer Grouling
DDC/LCC
  286 7 2010 2010
Gaming cultures and place in Asia-Pacific by Hjorth, Larissa
DDC/LCC
  274 12 2009 2012
Massively multiplayer online role-playing games : the people, the addiction and the playing experience by Kelly, R. V., 1955-
DDC/LCC
  216 6 2004 2004
Play, performance, and identity : how institutions structure ludic spaces by Omasta, Matt, 1980-
DDC/LCC
  190 9 2015 2020
Monster camp : the story of NERO Seattle
DDC/LCC
  185 2 2007 2008
Tabletop role-playing games and the experience of imagined worlds by Mizer, Nicholas J.
DDC/LCC
  178 15 2019 2020
The words that took us there : ethnography in a virtual reality by Schaap, Frank
DDC/LCC
  176 6 2002 2002
Darkon
DDC/LCC
  175 3 2007 2009
Planet cosplay : costume play, identity and global fandom by Mountfort, Paul Rhys
DDC/LCC
  168 9 2018 2019
The Dungeon Masters
DDC/LCC
  162 3 2010 2015
Role-playing games of Japan : transcultural dynamics and orderings by Kamm, Björn-Ole
DDC/LCC
  158 10 2020 2021
Cosplayers : gender and identity by Mishou, A. Luxx
DDC/LCC
  138 6 2021 2021
Theaterpädagogik und Schauspielkunst : ästhetische und psychosoziale Erfahrung durch Rollenarbeit by Weintz, Jürgen, 1955-
DDC/LCC
  135 9 1998 2008
The digital role-playing game and technical communication : a history of Bethesda, BioWare, and CD Projekt Red by Reardon, Daniel (English professor)
DDC/LCC
  85 9 2020 2022
Displaying 1 to 25 of 66
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